I tried to read this news on my phone the other day, and suddenly remembered how much I miss those old dusty arcades, you know? Sorry, got sidetracked. Anyway, there’s this Scottish game developer, originally named NoCode, but now calling themselves Screen Burn. Kinda makes you think, why bother with change? But then again, who doesn’t like a good rebranding story, right?
So, these folks kick-started their journey in 2015 with this quirky idea—making games without coders. Sounds odd, I know, like baking a cake without a recipe. But somehow, it worked. They brought us cool stuff like Stories Untold and Observation. And now, oh boy, they’re teaming up with Konami on the upcoming Silent Hill: Townfall. Exciting times.
But, somewhere along the way, they filled the place with coders. Tons of them. Like a secret club turning into a mainstream hangout. They even admitted, “we have lots of coders now.” Funny, how things change, huh? You start as one thing and morph into something else entirely. Life, am I right?
Apparently, “NoCode” became too generic—just another name on the apps and training courses. It’s like calling your dog “Dog” and wondering why everyone’s confused at the park. Their emails were a disaster. Must’ve been like finding a love letter in a junk drawer.
So, they had this lightbulb moment, asking themselves, “If we’re not NoCode, who are we?” And it hit them like a vivid flashback: Screen Burn. Remember those old TVs and floppy disks? It’s all about that nostalgic imperfection. Their games, they said, stick with you, like the way arcade screens permanently display high scores even if nobody asked them to. Who knew a name change could be so deeply philosophical?