Alright, let’s take a ride on this wild rollercoaster of thought. Sometimes I think — is technology getting faster or is it just me getting slower? Anyway, speaking of speedy stuff, here’s the latest on the Nintendo Switch 2 and some, let’s just say, “interesting” choices Nintendo’s making.
So, Nvidia DLSS — if you haven’t heard of it, think of it like magic glasses for your games. Makes them look sharper, even if the console’s not packing much muscle. But now, get this: not all game developers are jumping onboard this DLSS express. Weird, right?
I mean, check out Donkey Kong Bananza. Yeah, you’d think they’d be all over that AI upscaling goodness, but nope! A deep dive (and I mean brain-submersion level) analysis by Digital Foundry uncovered this odd absence. What gives? No clue.
And oh, the irony! We’ve got developers from Switch 2 sending out early warnings of performance hiccups in Bananza. Hiccups like those awkward ones you get in public and can’t stop — relatable! Maybe they’ve been cooking Bananza for so long they missed the DLSS memo. But hey, they’re still holding up the visuals with AMD’s fancy FidelityFX and SMAA shenanigans. Whatever those are. Acronyms, man. They get me.
Let’s hop to Mario Kart World — our golden goose, right? You’d figure this would be front-runner for all the Switch 2 razzle-dazzle. Nope again. No DLSS joy there either. And, heartbreakingly, HDR isn’t playing nice either. Bit of a bummer, honestly.
So where’s this all headed? Who even knows? Metroid Prime 4: Beyond could be the game changer, but Nintendo’s keeping its cards close. No sneaky peeks there.
In the meantime, there’s this world of hardware and gaming news buzzing around. And who doesn’t love getting those nuggets dropped right in their inbox? No shame in signing up for more updates. So, uh, did I miss anything? Shoot me a line!
Anyway — oh wait, there was something else…nah, lost it. Catch up next time!