ShapesXR just dropped a new feature, and—wait, what year is it? Oh yeah, 2021. Anyway, this animation thing, it’s like they’ve sprinkled some magic dust over their XR toolbox. Now, if I didn’t lose you at XR, just imagine making your 3D prototypes dance around without banging your head against lines of code. Sounds good, right?
So, they call it an “Animation” feature. Picture this: frame-based animations that even a coding dropout (no shame!) could use. You can whip up scene transitions and dynamic interactions like, poof, magic. It kinda feels like giving life to a bunch of pixels. Okay, maybe I’m getting carried away, but who wouldn’t?
But honestly, why does this stick out to me? Maybe it’s those UI motions or the storylines you can weave—like, imagine turning prototypes into a tiny puppet show. Fun, right? In a way, they promise more expression and, um, immersion? Immersive, expressive, engaging… gotta love those buzzwords.
Now, I’m no tech wizard but seeing these big words like Quest and Pico headsets being tossed around sounds slick. Flip between your boring old monitor and those funky headsets and feel like a tech-savvy superhero. And they’re saying you can chat with your team in real-time. Almost like a jam session but for XR assets. How cool is that?
Oh, there’s also something about in-space tutorials. Weird idea, right? A virtual instructor guiding you through animations—kinda like a ghost but less creepy, I hope.
ShapesXR kinda sounds like a creative’s playground and, oh, by the way, it’s hanging out on the Horizon Store for free. But, aha, there’s a catch—which is typical, right? Get your free candy but only one editable space and tiny caps here and there. Want more? They’re ready to talk business—literally.
So, is it mind-blowing or just another gadget? I’ll let you decide while I figure out why I’ve spent way too long thinking about animated pixels.