Alright, so you’re diving into FFXIV: Dawntrail, huh? This game’s got this whole Occult Crescent gig. And guess what? Phantom Jobs. Yeah, they’re like mini jobs with these cool skills waiting for you. Odd thing is, they each level up separately. It’s like having thirteen kids — I mean, who’s got time for that? Anyway, as of patch 7.25, that’s exactly what there is. Thirteen. Maybe they thought it was a lucky number? Who knows.
So, the tutorial throws this nugget at you — “Unlocking Phantom Jobs.” Sounds epic, right? Yeah, and they mention these “soul shards.” Supposedly, you can find them in treasure chests or during some critical hoo-has. Got to be honest here. Have yet to see a shard in any chest. Not saying it doesn’t happen, but it’s like they’re hiding from me or something.
Starting out, you’re a Phantom Freelancer. Exciting stuff, really. But wait, there’s more. Unlocking other jobs? It’s like opening a can of… skills? Whatever. Let’s take a look at the ways to grab those jobs and level up.
First, there’s completing quests in the Occult Crescent. This is the easy-breezy part. No sweat involved, just chat with a few NPCs. Bam! Done. The “New Job, Old Tricks” quest opens up the Knight, Monk, and Bard for you. Like joining a medieval boy band.
Then we’ve got the coin route. Silver, gold, what-have-you. Merchant down at base camp — quaintly named “Expedition Antiquarian” — will part with job shards for a price under the “battlecraft items” label. It’s a bit steep, though. Once they’re yours, pop ’em like potions and voila, new jobs added.
And finally, those critical encounters. Fancy, right? Except, eh, not a definite thing. I mean, I’ve seen shards drop maybe half the time, or less, or more? Honestly, it’s all up to the game gods. Just keep plugging away, like a hamster on a wheel, and soon you’ll see a soul shard or two.
Extra shards? Pfft, just offload ’em to the “Expedition Trader” at base camp. But, oh boy, don’t expect to get rich — just 10 silver pieces a pop. It’s like selling lemonade in winter. Seriously. Ah well. That’s the grind, isn’t it?