Honestly, I gotta say, I find myself tangled in this mess called Eldramoor. I mean, imagine starting a Kickstarter and then boom — $170,000 just like that! Yeah, right? Resolute Games did it for their wild VR MMO dream. Maybe it’s magic or just people really want to escape reality — who knows.
So picture this: it’s June 24th, and they hit their goal of $25k in, like, 90 minutes. Not kidding. And then a week later, they’ve got over $100k. It’s like the universe was throwing money at them. They even hit some extra goals, which sound pretty cool: imagine bonfire healing, new abilities, and other cool stuff like pet powers. Honestly, not sure why pet powers got me excited, but it did.
Now, the game promises this huge world. A land of five zones, each with its own vibe. You can run around, explore, get treasures — the whole shebang. It sounds epic, or maybe it’s just overwhelming. Anyway — no — where was I going with this? Something about zones and meeting cute in-game NPCs maybe?
The creators, Resolute Games, they’re talking about Eldramoor like it’s a big social playground. Guilds, PvP, special events — it’s like a non-stop party for gamers. And something about profession trains? I can’t visualize it, but it sounds like multiplayer chaos, which is right up my alley.
Even if they didn’t rake in a gazillion dollars upfront, they’re probably looking for more backing. Because dreams are expensive, right? Plus, they’re aiming for a December 2026 launch (which feels like eons away), but hey, it’s all part of the plan. They wanna get it on Quest 3 and SteamVR, which sounds promising.
If you wanna dive deeper, there’s stuff on their Steam page, and I guess the Kickstarter page is full of juicy details, even if it’s not live anymore. I’m always half-tempted to join these things, but then I forget where I put my VR headset. Typical.