Wow, okay, where do I even start? So, there’s this thing called the sophomore slump, right? Honestly, it’s like a rite of passage or something. Newbie energy, that fresh sparkle—bam, it’s gone in round two. Bands, students, rookie athletes, they all get nailed by it. Wonder why people are so into that new car smell? Yeah, same vibe. And then College Football 25 rolls up, and boy, did it make waves. I mean, it had been ages since NCAA 14, like a reunion you didn’t know you needed. The freshness did a lot of heavy lifting, not to mention it was, well, good. But here we are now, and College Football 26 is the real test.
Okay, confession time—I’ve barely scratched the surface of this sequel. Been buried in Mecha Break, which was, oh, a rollercoaster! So, this is more of a gut feeling than a full rundown. Like, how does this game hold up when the new wears off? Maybe it stumbles like those before, maybe not. But hey, enjoying it for now.
Talking about College Football 25 brings me back. Some dude was all-in, dropping $500 on a console just for it. Makes me wonder, was he having a blast, or did it fizzle out for him? NCAA appeals wide, but if you’re not into EA’s football world, it might be a rough ride. Love college football? Want to dive into Dynasty mode? Awesome. Just don’t expect a full-on off-field fiesta—it might let you down. Sure, EA might tweak some things next year, but who knows, right? It’s a decent game, on-field action is tight, but it’s no touchdown yet. Here’s hoping it levels up soon. Next year, right? – Will Borger, July 25, 2024
College Football 26 gets a head start with solid groundwork from 25. It’s got that vibe, you know? The one that feels less like Madden and more like weekend games with friends. The Trophy Room’s neat, showcasing trophies like the Heisman. Real nostalgia trip, layered with history, which is kinda refreshing from EA.
Been sneaking in Quick Play sessions, so the deeper modes remain unexplored (weekend plans, maybe?). But on-field tweaks caught my eye. Better defenders pulling off moves lesser ones can’t? Sweet. Ever had a phantom interception in previous games? The ball basically had eyes. Now, defenders actually need line-of-sight. They rotate their heads—feels more human, less robot. Game changer. You can swat instead of having Terminator-level intuition every play now. A win for defense strategy.
Also, loving the dynamic subs and defender zones. Swapping players mid-game, not bound by the playcall screen? Praise the football gods! Setting defensive zones in-game, skipping the clunky menu—chef’s kiss. Defense just got more interesting.
Got time now to dig into College Football 26. Road to Glory and Dynasty modes are calling, especially hyped to relive the high school glory days. But the magic’s on the field, folks. Can’t yet tell if EA dodged that sophomore slump, but fingers crossed, right? Optimism counts.