Alright, so let’s dive into this whole Nintendo Direct saga with Hollow Knight: Silksong. Basically, another livestream happened today and—surprise!—our beloved Silksong was MIA, yet again. I mean, who even got their hopes up? Oh wait, tons of folks did. Because, you know, we’ve been teased before. Back at some Nintendo Treehouse gig in 2019, they showed gameplay. And then, blink-and-you’ll-miss-it moments at another event. It’s like, come on, stop playing with our hearts!
But then again, maybe there’s a point to all this. Heck, it’s exhausting keeping track of something that never shows up. It’s like waiting for a bus that’s always late, but you keep standing there anyway. Why wasn’t Silksong part of the Nintendo Direct? Could be a million reasons, all valid. Fans were almost expecting disappointment. Six years, that’s how long we’ve been strung along. Yet, no big deal, right? Apparently, in just a month, players in Cologne, Germany might get lucky enough to see it—maybe even touch it, who knows.
So, here’s the big news: This Gamescom thing is like, huge, right? A demo of Hollow Knight: Silksong! Big deal, apparently. Kind of undersold, if you ask me. We might discover more bosses, enemies, and, you know, all the usual jazz of a sequel. How is it going to feel on PC or ROG Xbox Ally? No clue yet, but I’m curious. No release date in sight—go figure. But this demo might just be the most revealing thing since, well, the last time they revealed anything, which feels like eons ago.
And you know, Xbox might be clinging onto Hollow Knight: Silksong like it’s a lifeline, wanting a grand September Direct to spill the release date beans. I’d say the day they finally announce a release date should probably be marked as a national—no, biblical—event. Just imagine!
You know what? The game’s sort of become a meme. Its unpredictability might just be its charm. They say a 2025 release is still on the cards, and that holiday release? Sounds plausible. The ROG Xbox Ally seems hopeful, eyeing it for a grand debut. Same with Xbox Game Pass. And when it finally drops, it’ll probably rule whatever month it chooses to grace with its presence.
And listen, if delays happen, whatever. I’d rather wait a bit longer for perfection. Here’s hoping the demo triggers a cascade of announcements, like a domino. Maybe someday, surprise, the game’ll just appear. And everyone will breathe a collective sigh of relief—finally, right?