Sure thing, let’s dive right into this tangled web of thoughts and musings!
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Writing a novel? It’s like, just you and your brain battling it out, right? And maybe there’s some comfort in that solitary chaos. But screenplays? Less daunting. Like 120 pages or something unless, of course, you’re on a Scorsese flick—then who knows? But video games, oh man, they’re a different beast. Imagine filling endless hours, adapting the script to how players move, and somehow making it all make sense with a bunch of other writers chipping in. And when it’s the witching hour—3 a.m. to be precise—you might just find yourself flinging words at a wall. Brilliant, isn’t it? Or maybe not?
Anyway, Frenchy flair in Clair Obscur seems to hook folks, especially this guy, Esquie. There’s this one campfire chat that sticks with people. Esquie’s getting all nostalgic about his buddy François with another character, Verso. Verso thinks François is a grouch, but Esquie’s like, “Franfran used to be all ‘Wheeee!’ Now he’s more ‘Whooo.’” Seriously, it’s kooky. The game even lets players pick the “whee/woo” path. Silly? Totally.
Then there’s Svedberg-Yen, caught red-handed. “My 3 a.m. brain cooked that up,” she chuckles. “Seven relationship dialogues for Esquie were due!” A creative crunch time confession, perhaps.
And get this, the Clair Obscur: Expedition 33 script clocks in at 800 pages. But that doesn’t cover the gabby NPCs or the vast sea of backstory. It’s like a treasure trove of imagination—nicking tidbits from everywhere. Like Monoco, a floating character inspired by her own dog needing a haircut. I kid you not. The dog looked like a mop, so Monoco gets a line: “You look like an overgrown mop.” Pure gold from real life.
Back to the “whee whoo” banter—it made even less sense when sleep-deprived, but it was perfect. Svedberg-Yen wanted to capture something profound: joy, sadness, all mashed up. Tired words escaped her, so… “wheeeeee!”
Fantasy writing’s her gig. Authenticity’s the target, birthing characters from real life—even if they hail from fantasy lands. Svedberg-Yen rolls with her gut—quirks and all. Light moments sneak into Clair Obscur’s shadowy narrative because, let’s face it, that’s the human experience. Sometimes she ponders, “Did I take it too far?” When tongue-tied, she reflects, “What’s my vibe right now?”—and inserts that into the story. It’s raw and real, ’cause it mirrors her own feelings.
So, that’s that. What was I saying again? Ah, never mind.