Okay, so here’s the deal: everyone’s kinda on edge waiting for, well, maybe a new game. Who knows? I mean, remasters could hit us next April, or maybe we’ll be all ancient by the time they drop something brand new. Anyway, if you’ve ever dreamt of swimming around like Ecco the dolphin, you’re obviously not alone. It’s a thing. Unless, of course, you get stuck on the first challenge, because, let’s face it, this series is notorious for being tough. Like, rip-your-hair-out frustrating – remember Ecco: Defender of the Future? That was some intense dolphin business. This one was all third-person (or, uh, third-dolphin?), keeping the vibes of those early days: haunting soundtracks, shadows lurking with bad intentions, and that learning curve steeper than my least favorite hill.
Now, the real kicker here? Despite all this, I have this ongoing life crisis. I’ll never morph into a dolphin. Tragic, I know. Apparently, Annunziata felt something similar while cooking up this dream. He told Xbox Wire he was set to make a game about, you know, living dolphin-style. Why dolphins? Well, he thought, maybe they’re like people? At least more than whales, I guess.
Annunziata’s a thoughtful dude (big-brain stuff alert), mentioned that avid gamers are all about that sky-high IQ and this unshakeable love that transforms into real-world action. That hits home when you see the game’s nod to ocean care and marine life. Makes sense considering his Pacific Islander roots and all. Imagine growing alongside the ocean’s rhythms, learning the cycles like you’re part of the big blue puzzle – that’s his vision. Anything that gets us humans vibing with the sea is a win, honestly.
So, here’s where we stand: Annunziata and his crew, the OG squad, are diving back in to remaster Ecco the Dolphin and Ecco: Tides of Time. But, plot twist, no launch dates yet. Annoying, right? We wait, we hope, and somewhere deep down, maybe we’re all just dreaming of being dolphins.