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The Evolution of From Software’s Mech Series – PlayStation.Blog

by Glenn Welch
March 12, 2025
in PlayStation
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For years, From Software has carved a niche for itself with its mech-based action games, most notably the Armored Core series. Originating on the original PlayStation, this series has amassed a loyal following that remains devoted over the decades since its debut.

The buzz surrounding Armored Core, Armored Core: Project Phantasma, and Armored Core: Master of Arena making their way to PlayStation Plus Classics is the perfect excuse to dive into the rich history of this beloved franchise.


Armored Core | PlayStation | 1997

Armored Core was born out of a collaboration between From Software and Shoji Kawamori, a renowned anime mechanical designer. In the early days of the PlayStation, they envisioned a game centered on customizable mechs, which evolved into the concept of attaching parts to a central unit known as an Armored Core. This game’s narrative unfolds on a post-apocalyptic Earth controlled by corporations, where mercenary mech pilots known as Ravens operate solely for financial gain.

Launched in Japan and North America in 1997, and in Europe in 1998, Armored Core offered deep customization, resource management, and mission-based progression. Its intricate controls made players feel like they were truly piloting a custom mech, and the branching story paths encouraged players to replay missions for different outcomes. Come March 18, Armored Core joins PlayStation Plus Premium.


Armored Core: Project Phantasma | PlayStation | 1998

Following the positive reception of Armored Core, Project Phantasma was released as a prequel that focused more on storytelling. It introduced the Arena mode, pitting players against other mechs in thrilling duels for prizes and rank promotions. This title arrives on PlayStation Plus Premium on March 18.


Armored Core: Master of Arena | PlayStation | 1999

Building upon the Arena mode, Master of Arena made it the game’s centerpiece. This direct sequel to Project Phantasma allowed players to import their save data from previous titles, retaining their customizations and hard-earned weapons. Kawamori’s designs helped further distinguish Armored Core’s mech aesthetic, cementing the features that defined the series. Available March 18 with PlayStation Plus Premium.


Armored Core 2 | PlayStation 2 | 2000

From Software capitalized on the power of the PlayStation 2 early on, with Armored Core 2 debuting as a launch title in North America in 2000. Set on a terraformed Mars engulfed in civil war decades after the previous games, AC2 introduced the Overboost mechanic for quick movement and enhanced mech customization with new parts like Radiators and Extensions. The sequel, Armored Core 2: Another Age, brought players back to Earth for more action, with over 100 missions and one of the first instances of online play in the Japanese release.


Armored Core 3 | PlayStation 2 | 2002

Continuing on PS2, Armored Core 3 brought players back to Earth in a familiar post-apocalyptic setting. It introduced new gameplay elements like Consorts to assist during missions and the ability to shed weapons for better mobility. The beloved Arena mode made its return alongside fan-favorite features, while the storyline continued with AC3: Silent Line and subsequent titles. The series also saw ports to the PSP.


Armored Core 4 | PlayStation 3 | 2006

Armored Core 4 ushered mech combat into the high-definition era on PS3. It rebooted its narrative, featuring corporations wielding power over Earth and NEXTs, advanced mechs with groundbreaking technology. Revamped controls catered to both newcomers and returning fans, while HD graphics delivered stunning visuals. AC4’s direct sequel, Armored Core for Answer, tackled the conflict between humans escaping to floating cities and surface rebels.


Armored Core V | PlayStation 3 | 2012

AC5 shifted to Roman numerals, signaling a return to a more tactical approach reminiscent of its early days. With smaller mechs, it allowed for strategic environmental use and squad-based missions guided by an Operator. Its successor, Armored Core: Verdict Day, expanded on team gameplay, introducing AI-controlled UNACs amid a battle for mysterious Towers.


Armored Core VI: Fires of Rubicon | PlayStation 5 | 2023

A decade after Verdict Day, Armored Core VI: Fires of Rubicon reignited the series with a fresh entry that drew in both returning fans and a new audience. With its refined gameplay and welcoming approach, AC6 heralded a new era for the series. Only time will reveal From Software’s plan for Armored Core’s future.

Tags: PlayStation.BlogSeriesMechEvolutionSoftwares
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